Audio over IP has remade the face of radio broadcast infrastructure. This Radio World ebook is the eighth in a series about AoIP that we launched 16 years ago.
Codecs are being used for remote broadcasts, for network distribution (multi-unicast applications) and for STL. What has changed in each of these areas since we last visited AoIP two years ago? How are remote codecs changing to make use by non-techies easier? What kind of connection options do they over? What should a user know to pick a suitable codec for multi-unicast applications; how many connections can be supported; how many program channels? What kinds of codecs are suitable for studio-to-transmitter applications? What should users know about forward error correction, low latency and bandwidth?
What algorithms are out there that may find use in broadcast infrastructure, and how well do they play with one another? What vehicles are available to broadcasters for inter-facility transport, and what are the pros/cons of each? What is required for an intra-facility AOIP backbone?
Read it here.